View Full Version : 5E0 table problem (using g3n0lite)
User32
08-11-2004, 09:45 PM
every time i patch something with g3n0lite, it updates the 5E0 functions table. but the problem is this: after some patches it updates functions >FF, which don't work. why is that? why doesn't it patch other empty id's below that value?
danwood76
09-11-2004, 12:06 AM
This is because a 5E0 function ID is only 2 bytes long anything over FF is past 2 bytes for example 100 is 3 bytes long so you get 255 5E0 ids although half of these are already used
Try patching with Nokix it uses a lot of config IDs rather than 5E0s so you save a lot of the 5E0 table space
regards,
Danny
User32
11-11-2004, 12:09 PM
can't i just set an id manually? (of course, it will not be used)
i haven't used nokix before and i don't have time to learn it
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