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Thread: 5E0 table problem (using g3n0lite)

  1. #1

    5E0 table problem (using g3n0lite)

    every time i patch something with g3n0lite, it updates the 5E0 functions table. but the problem is this: after some patches it updates functions >FF, which don't work. why is that? why doesn't it patch other empty id's below that value?

  2. #2
    Join Date
    Mar 2003
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    UK, England
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    This is because a 5E0 function ID is only 2 bytes long anything over FF is past 2 bytes for example 100 is 3 bytes long so you get 255 5E0 ids although half of these are already used

    Try patching with Nokix it uses a lot of config IDs rather than 5E0s so you save a lot of the 5E0 table space

    regards,
    Danny
    One day the world will end, the next day who will care??
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  3. #3
    can't i just set an id manually? (of course, it will not be used)
    i haven't used nokix before and i don't have time to learn it

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