Apocalypso
17-01-2007, 11:44 AM
Mobile Game Graphics - Evolution of Mobile Gaming
Designing graphics for mobile games is very different from designing for PC games. This article presents some best practices and visual examples of graphic design for mobile games. It also focuses on overcoming some of the main usability and user experience limitations: the small screen size (with portrait and landscape modes) and the mobile context.
Great graphics provide great experiences! With games, graphic attractiveness is a key element in creating an enjoyable user experience. In fa... ..
Read more:
Overcoming the Small Screen Challenge - full story (http://www.symbian-freak.com/news/007/01/mobile_game_graphics.htm)
Sincerely yours,
Apoc
Designing graphics for mobile games is very different from designing for PC games. This article presents some best practices and visual examples of graphic design for mobile games. It also focuses on overcoming some of the main usability and user experience limitations: the small screen size (with portrait and landscape modes) and the mobile context.
Great graphics provide great experiences! With games, graphic attractiveness is a key element in creating an enjoyable user experience. In fa... ..
Read more:
Overcoming the Small Screen Challenge - full story (http://www.symbian-freak.com/news/007/01/mobile_game_graphics.htm)
Sincerely yours,
Apoc